The Raven Society is rising
Young Wednesday uncovers a dark secret at Nevermore Academy: the Raven Society, a forbidden cult, aims to open Hell’s gates again. Use your premonitions and puzzle skills: search her attic room, slip into the Divination Classroom, consult Edgar Allan Poe’s ghost, and locate the Raven Society’s hidden shrine. Stop their ritual before Hell literally breaks loose.
You have sixty minutes to search the shelves, read the signs and unravel the household’s darkest secret. It’s spooky, funny and full of character — medium on fright, high on atmosphere, and perfect for teens 12+ and families.
Sixty minutes to stop the ritual
A gothic mystery to solve
Step into a delightfully creepy world of séances, spell shelves and a forbidden society with dark plans.
Puzzle-led, not scary
Spooky atmosphere with dark humour — eerie, but never a fright-fest.
Great for families
A mysterious hour that mixed-age groups and teens will love.
Always just your team
Every booking is private — only the people you came with.
The details
Everything you need to know before you book. Questions? Call us on 0330 122 8877.
- Venue
- Escape London Hammersmith
- Address
- 134 King Street, London W6 0QU
- Players
- 2–7
- Recommended age
- 12+
- Duration
- 60 minutes in-room
- Difficulty
- 4 / 5
- Fear factor
- Medium
- Private game
- Yes — always
- Flashing lights
- Yes
134 King Street, London W6 0QU
- –Underground: Ravenscourt Park and Hammersmith stations are a short walk.
- –Bus: Many routes run along King Street.
- –Arrive 15 minutes early for check-in and your briefing.
- –Spooky, not scary — a family-friendly gothic mystery.
Frequently asked questions
Is it scary?
It’s spooky and atmospheric with dark humour, but not a horror room — no jump-scares or actors.
Is it suitable for children?
Yes — recommended 12+. Players aged 12–15 need a responsible adult on the premises.
How many people can play?
Two to seven players.
Is it good for beginners?
Yes — a 4/5 challenge that first-timers can enjoy with good teamwork.
How long does it take?
Sixty minutes in-room plus a short briefing. Allow around 75–90 minutes in total.
Is it a private game?
Always — just your own group.