Project A escape room — Escape London Whitechapel

PROJECT A

Experiments on Alma, the strongest psychic ever recorded, have gone wrong. Reach her, sedate her and cut the life support before her powers escape the base.

Intense horror atmosphere — recommended 14+
Fear — High Age 14+ 2–5 players Difficulty 4/5
Check dates & book

Her powers are still growing

At a secret base, experiments on a girl codenamed Alma — the strongest psychic ever recorded — have gone wrong. She was placed in an artificial coma, but her powers kept growing. Our fate depends on you. Can you handle it?

You have sixty minutes to reach Alma, sedate her and disconnect life support before her telekinesis escapes the base. It’s a claustrophobic sci-fi horror with a genuinely oppressive atmosphere and an expert-level challenge — our most intense game, recommended for over-14s and seasoned players only.

What to expect

Sci-fi psychic horror

A secret base, a psychic in a coma and powers that won’t stay contained — it gets under your skin and stays there.

An oppressive atmosphere

Claustrophobic and unrelenting — our heaviest mood by some distance.

Expert-level challenge

Rated 4/5 and built for players who’ve conquered other rooms.

Always just your team

Every booking is private — only the people you came with.

A blood-smeared containment chamber holding a psychic subject in Project A — Escape London Whitechapel A torn yellow hazmat suit behind bars in Project A — Escape London Whitechapel The room pressure regulator valve puzzle in Project A — Escape London Whitechapel The cross-referential reactor control panel in Project A — Escape London Whitechapel

At a glance

Everything you need to know before you book. Questions? Call us on 0330 122 8877.

Venue
Escape London Whitechapel
Address
412 Commercial Road, London E1 0LB
Players
2–5
Recommended age
14+
Duration
60 minutes in-room
Difficulty
4 / 5
Fear factor
High
Private game
Yes — always
Flashing lights
Yes

412 Commercial Road, London E1 0LB

  • –Rail & DLR: Limehouse DLR and Shadwell are the closest stations, both a short walk from the venue.
  • –Underground: Whitechapel and Aldgate East are around 15 minutes on foot.
  • –Arrive 15 minutes early for check-in and your briefing.
  • –Not for the faint-hearted — our most intense room, 14+ only.

Frequently asked questions

How scary is it?

Very — this is our most intense game, a claustrophobic sci-fi horror with a genuinely oppressive atmosphere. Recommended for over-14s and seasoned players only.

Are there flashing lights?

Yes — the room uses flashing and low-light effects throughout.

Is there an actor?

The tension is built through set, sound and lighting. Contact us if you’d like to know more before booking.

How many people can play?

Two to five players.

How hard is it?

A demanding 4/5 — designed for experienced escape-room players.

How long does it take?

Sixty minutes in-room plus a short briefing. Allow around 75–90 minutes in total.

Is it a private game?

Always — just your own group.

Dare to shut it down?

2–5 players · 60 minutes · always private · 14+. Our most intense game.

Book Project A