Things Are Strange escape room — Escape London Hammersmith

THINGS ARE STRANGE

Will Myers is haunted by visions of a decaying mirror world. As his town begins to rot and people vanish, he realises the truth: an ancient force is breaking through a gate that was never fully closed.

Fear — High Age 14+ 2–7 players Difficulty 5/5
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The gate is waking up

A shadow world — a rotting, nightmarish mirror of our own — is bleeding into reality, and an ancient gate is waking up. Your team has 60 minutes to piece together the truth, navigate the darkness, and seal it shut before the shadows get through.

A high-intensity supernatural mystery where your team must uncover the truth behind a shadow world and shut down an ancient gate before darkness breaks through. Hammersmith's most intense experience, recommended 14+.

Sixty minutes to seal the gate

A supernatural mystery to solve

Step into a town where the rot is spreading, people are vanishing and something is pushing through from the other side.

Puzzle-packed adventure

Follow the clues, navigate the darkness and uncover what the shadow world wants — before it gets through.

High fear factor

Heavy atmosphere, creeping dread and a shadow world bleeding into ours — built to get pulses racing.

Always just your team

Every booking is private — only the people you came with.

A control panel of glowing buttons and switches in Things Are Strange — Escape London Hammersmith The colour-coded light wall in Things Are Strange — Escape London Hammersmith Clue photographs strung across the floral wallpaper in Things Are Strange — Escape London Hammersmith A hand-painted den sign in Things Are Strange — Escape London Hammersmith

The details

Everything you need to know before you book. Questions? Call us on 0330 122 8877.

Venue
Escape London Hammersmith
Address
134 King Street, London W6 0QU
Players
2–7
Recommended age
14+
Duration
60 minutes in-room
Difficulty
5 / 5
Fear factor
High
Private game
Yes — always
Flashing lights
Yes

134 King Street, London W6 0QU

  • –Underground: Ravenscourt Park and Hammersmith stations are a short walk.
  • –Bus: Many routes run along King Street.
  • –Arrive 15 minutes early for check-in and your briefing.
  • –Flashing lights — this room uses lighting effects throughout.

Frequently asked questions

Is it scary?

Yes — this is a high fear-factor room with a genuinely eerie supernatural atmosphere. Recommended 14+.

Are there flashing lights?

Yes — the room uses flashing/coloured lighting effects as part of the experience.

Is it suitable for children?

Recommended 14+. Players aged 14–15 need a responsible adult on the premises.

How many people can play?

Two to seven players.

How long does it take?

Sixty minutes in-room plus a short briefing. Allow around 75–90 minutes in total.

Is it a private game?

Always — just your own group.

Can your team seal the gate?

2–7 players · 60 minutes · always private. The shadows are already through.

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